Abstract
To analyze current status and trend of the application of virtual reality technology in
parkinson' s disease. Methods: Relevant articles in the Web of Science database from 2002 to 2022 were
retrieved, and bibliometric analysis was performed using CiteSpace6.1.R2 software. The author, institution,
country, keyword co-occurrence and literature co-citation networks were generated, and the relevant articles
were summarized. Results: A total of 348 original studies and reviews were retrieved, including 7 176
references. In the past two decades, Mirelman A and the University of Sydney were the authors and institutions
with the largest number of articles respectively, and there was active cooperation between the authors and
institutions. The United States and Italy were the main contributors to the relevant literature, with good
centrality. The top five co-occurrence frequencies of keywords are gait, people, rehabilitation, balance and motor,
and the keyword rehabilitation has good centrality. The effect of virtual reality technology on the rehabilitation of
dyskinesia in patients with Parkinson's disease is currently a hot research topic, and the identification of the
rehabilitation efficacy and treatment options for non-dyskinesia is the trend of future research. Conclusion: The
rehabilitation effect of virtual reality technology in PD patients with movement disorders is the focus of current
research, and the rehabilitation effect on non-movement disorders may be the trend of future research.
Key words
Parkinson's disease
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Research Status and Trend Analysis of Virtual Reality Technology in Parkinson's Disease: A
Study Based on CiteSpace[J]. Neural Injury and Functional Reconstruction. 2024, 19(1): 28-32
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